The Next-Generation Virtual World Platform

The Next Generation of Virtual Worlds

MyWorld is a revolutionary new platform, designed to bring the best of modern software design and hardware advancements to virtual worlds. By combining the flexibility of current virtual worlds with the internal designs used in massive multiplayer online games, MyWorld brings virtual worlds and multiplayer games together into the same platform. This means that virtual world content creators have an unprecedented degree of artistic and technical control, and game developers using the MyWorld platform have power and flexibility that is rare even in dedicated game engines.

Nov 24, 2020

WaveFront - Real-time GOAP Planning

Planning algorithms are a central part of just about any game's artificial intelligence system. Many games require players to plan out what they're going to do to accomplish some goal - for example, to win capture-the-flag they'll have to plan how to get past...

Aug 22, 2020

Dev Blog - Windows!

We're as busy as ever with the alpha test and new development, but since we've stopped posting our monthly Meetup notes things have been quiet here on the blog! After some discussion among the MyWorld staff, we've decided to start posting occasional development blog...

Nov 2, 2019

MyWorld Meetup - 11/2/19

Updates: * The design for the permissions system is finalized and partially implemented. * We had originally planned on using a role-based permissions system. However, as we prepared to implement it we saw a number of ways that this type of system didn’t fit virtual...

Oct 5, 2019

MyWorld Meetup – 10/5/19

Announcements: * The Plugin SDK is ready for release! * MyWorld has a powerful plugin mechanism on both the server and the client. The SDK provides plugin developers with a toolkit for using industry standard languages, IDEs, and the Gradle build system for plugin development. The...